- The Drakantos next beta will focus heavily on Player vs. Player (PvP) content.
- Key dates for the beta are May 22nd, 23rd, and 24th, 2026.
- Experience a major combat rework with freeform movement and action-based attacks.
- Previous beta participants automatically gain access; new players can request access via Steam.
- Three distinct PvP modes are introduced: Control, Escort, and Assault.
Drakantos Next Beta: Dates and Focus
The highly anticipated Drakantos next beta is just around the corner, bringing with it a wave of exciting changes and a strong focus on player-versus-player content. This second closed beta test is designed to stress-test new core mechanics and immerse players in a revamped combat experience.
Video Highlights:
- Official dates for the 2nd Closed Beta Test: May 22nd, 23rd, and 24th, 2026.
- The beta's primary focus is on Player vs. Player (PvP) content and new gameplay mechanics.
- Significant changes to character movement from tile-based to freeform.
The beta test is scheduled for a three-day window, offering ample opportunity for players to dive into the new features. Developers have clearly stated that this test is crucial for refining the game's core systems, especially the new movement and battle mechanics. While there's new content, the PvE experience will largely mirror the first beta to avoid story spoilers.
Players who participated in the first Drakantos closed beta will automatically have access to this next beta phase, eliminating the need to re-request access.
Beta Test Schedule
| Day | Date (2026) | Focus Area | Key Activities |
|---|---|---|---|
| Friday | May 22nd | PvP Core | Initial server stability, Control mode testing |
| Saturday | May 23rd | PvP Expansion | Escort and Assault mode testing, Build variety |
| Sunday | May 24th | Feedback & Polish | Final PvP matches, Bug reporting, General testing |
Securing Your Access to the Next Beta
Gaining entry to the Drakantos next beta is straightforward, with options for both returning players and newcomers. The developers have streamlined the process, ensuring that loyal testers are rewarded while also allowing new adventurers to join the fray.
For Previous Beta Participants
If you were part of the first closed beta, you are automatically enrolled. Simply open your Steam client during the beta dates, navigate to the Drakantos page, and launch the game. No further action is required to gain access.
For New Players
Navigate to the official Drakantos page on the Steam store. Look for the "Request Access" button and click it. Access will be granted randomly to selected players. Keep an eye on your email for a Steam notification.
Content Creator Program
Consider joining the Drakantos Creator Program. This offers perks such as potential playtest keys and early access. Requirements typically include a minimum of 25 concurrent viewers on streams or 1,000 average views on YouTube videos. You can apply via the Drakantos Creator Program website.
Friend Invites
Players with beta access will be able to invite up to three friends via Steam. Ensure your friends have been on your Steam friends list for at least 30 days to be eligible for an invite.
Due to significant gameplay updates and anticipated high player volume, the game servers are expected to be under heavy load. A queue system will be implemented, meaning you may experience wait times to log in. Patience is key!
Supported Regions and Languages
The beta test will support multiple server regions and languages to accommodate a global player base.
| Server Region | Supported Languages | Notes |
|---|---|---|
| North America | English, Spanish (LATAM) | Choose wisely, region selection is permanent for beta |
| South America | Portuguese (Brazilian), Spanish (LATAM) | |
| Europe | English, Spanish (Spain), Polish | Spanish (Spain) and Japanese may have partial translations |
| Asia | English, Simplified Chinese, Japanese | Report any localization issues via Ctrl+R |
Gameplay Reworks and Combat Enhancements
The Drakantos next beta introduces substantial reworks to the game's core combat and movement systems, aiming for a more fluid and responsive action combat experience. This is a direct response to feedback from the first beta, which featured a tile-based grid system.
Video Highlights:
- The entire movement and combat system has been reworked for the new beta.
- Transition from stiff tile-based movement to freeform, 360-degree movement.
- Combat is now fully action-based with mouse aiming for attacks.
The most notable change is the shift from a tile-based movement system to a fully freeform 360-degree movement. This allows for more precise positioning and dynamic combat. Coupled with this, the combat system has evolved into a full action-based model, moving away from a hybrid or target-based approach.
Players can now enjoy fully free movement, updated mouse controls, and a shift to full action combat. This means no more clicking enemies to attack; instead, you aim with your mouse for directional attacks and skills.
Control Scheme Overview
| Action | Keyboard & Mouse | Controller (Xbox/PlayStation) | Notes |
|---|---|---|---|
| Movement | WASD | Left Analog Stick | Now 360-degree, more fluid |
| Aiming | Mouse | Right Analog Stick | Essential for directional attacks & skills |
| Basic Attack | Left Click | (Controller specific mapping) | Stamina-based system, 2-second interval for max damage |
| Special Attack | Right Click | (Controller specific mapping) | |
| Ping Wheel | Mouse Wheel Button | (Controller specific mapping) | For quick communication |
| Scoreboard | Tab | (Controller specific mapping) | |
| Bug Report | Ctrl + R | (Not applicable) | Be specific in your bug descriptions |
Melee attacks have increased tolerance due to their charge mechanics, balancing the new freeform combat. While keyboard and mouse offer easier aiming, controller movement is designed to be more fluid, though it may require some adjustment.
PvP Modes and Beta Boxes
The Drakantos next beta is primarily a PvP-focused experience, introducing three distinct modes to test the new combat system. To facilitate diverse build testing, players will receive special "beta boxes" filled with temporary in-game items.
New PvP Modes
Control
- Objective: Maintain control over a designated zone.
- Gameplay: Stay within the circle longer than opponents.
- Rewards: Faster achievements, shorter matches.
Escort
- Objective: Protect a crystal as it moves along a set path.
- Gameplay: Stay close to the crystal to ensure its progression.
- Rewards: Faster achievements, shorter matches.
Assault (MOBA-like)
- Objective: Destroy enemy towers and cores.
- Gameplay: Kill minions, level up, push lanes, destroy structures.
- Rewards: Higher rewards proportional to longer playtime.
In PvP modes, all characters are set to max level with max equipment and skills. Trophies and artifacts are also maximized to ensure a fair and balanced playing field, focusing purely on player skill and build synergy.
Beta Boxes and Build Testing
To encourage experimentation with the new combat system and hero abilities, the beta will provide players with temporary "beta boxes." These boxes contain orbs, artifacts, and other in-game items designed for build crafting.
| Box Type | Contents | Purpose |
|---|---|---|
| Orb Box | Various Orbs | Modify hero abilities, create unique skill effects |
| Artifact Box | Diverse Artifacts | Enhance passive abilities, alter gameplay |
| Trophy Box | Trophies | Grant powerful passive bonuses |
Important Note: When opening Orb Boxes, ensure you are on the hero you intend to upgrade, as the items are specific to the active character. These beta box items are temporary and will not carry over to the final game.
Drakantos Heroes and PvE Content
While the Drakantos next beta prioritizes PvP, the PvE content from the first beta remains available for players to explore. The game features a unique hero system, allowing players to swap between different characters, each with their own distinct abilities and playstyles.
Returning Heroes
The beta will feature the same 15 heroes from the first test. While no new heroes are introduced, the combat rework means existing heroes will feel significantly different to play. This provides a fresh experience even for veteran testers.
| Hero Name | Primary Role | Key Features |
|---|---|---|
| Liam | Warrior | Greatsword wielder, melee damage |
| Yura | Samurai | Fast, agile, high burst damage |
| Zeugladius | Paladin | Tank, support, holy damage |
| Iris | Mage | Arcane power, cloning, ranged attacks |
| Raya | Spear Master | Lightning attacks, teleportation, crowd control |
| Thomas | Bard | Support, confusion, charming enemies |
| Ojor | Earth Elemental | Rock casting, earth protection |
| Yuki | Ice Mage | Ice manipulation, freezing, high mobility |
| Other 7 | Various | Diverse roles including ranged, support, and melee |
Due to the combat reworks, heroes may play differently than in the previous beta. Players are encouraged to re-test their favorite heroes and experiment with new builds to adapt to the updated mechanics.
PvE Experience
The PvE content in this beta will be identical to the first. This decision was made to avoid spoiling story progression and new PvE elements that are still under development. Players can still:
- Explore the initial game area before Kasteron.
- Reach Rank 5 of the Adventurers Guild, accessing various enemies, mini-bosses, and dungeons.
- Encounter a tuned-down endgame boss, usually found at Rank 8+, providing a taste of later challenges.
Content Creators: The beta test allows full freedom to stream, record, and share gameplay without restrictions. Additionally, Twitch drops will be active, offering beta boxes and other in-game items for viewers.
Feedback and Future Outlook
The Drakantos next beta is a critical phase for gathering player feedback, especially concerning the new combat system and PvP modes. The development team is committed to refining the game based on community input.
Reporting Bugs and Providing Feedback
How to Provide Feedback:
- Press Ctrl + R in-game to open the bug reporting tool.
- Be as specific as possible when describing issues or bugs.
- Report localization errors (e.g., untranslated phrases in Japanese/Spanish).
- Engage with the community on official Drakantos channels (e.g., Discord) for general feedback.
The developers emphasize that every piece of feedback is valuable and helps shape the future of Drakantos. Your experience directly contributes to making the game better.
What's Next for Drakantos?
While this beta focuses on PvP and combat mechanics, the developers have outlined exciting plans for the future:
- More Heroes: Eventually, the game will feature 21 unique heroes, with one currently unrevealed.
- Expanded Content: Fishing, more dungeons, and end-game raids are confirmed for the full release.
- Monetization Model: Drakantos will offer a subscription model akin to Old School RuneScape or Albion Online, providing advantages without being pay-to-win. The game will still be playable without a subscription.
The team's dedication to ensuring the game is ready before its official launch is evident, making each beta phase a crucial step in Drakantos' development.
Q: When is the Drakantos next beta?
The Drakantos next beta is scheduled for May 22nd, 23rd, and 24th, 2026.
Q: How can I get access to the Drakantos next beta?
If you participated in the first beta, you automatically have access. New players can request access via the Drakantos Steam page. You can also get invites from friends who have access, or apply to the Creator Program.
Q: What is the main focus of this Drakantos beta?
This beta primarily focuses on testing the new PvP modes (Control, Escort, Assault) and the reworked combat system, which includes freeform movement and action-based attacks.
Q: Will my progress from the beta carry over to the full game?
No, progress from the beta test will be wiped and will not carry over to the full release of Drakantos.